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Game Tree

In one of my classes, I teach the students how to make a 3D tree to use in games. This is the example I use.



It has about 5000 quads, which is a lot; I know. The class doesn't go into making LOD-models. Too bad.



The tree is unique, seen from any direction.

Mushroom

This mushroom is an example I use in a Mudbox class. The students need to model a low-poly object and unwrap it. Next, using Mudbox, they must add detail and color. 

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